Spell

Spell (sometimes referred to as Silver Power) is an elemental essence in Elemental Kingdom. It is also the most powerful one next to Protection out of the forty elements combined, associated with the color silver, or naturally light blue and dark purple.

User's Abilities

 * Spell Manipulation - The user can create, shape and manipulate spells, formulae for producing specific magic effects. Such formulae are often a series of magic words and incarnations, but they can also take the form of specific thoughts, gestures, rituals, etc.
 * Nigh-omnipotence - The user is virtually omnipotent (unlimited in power, unless part of the power is taken from them, in which they have a limited amount of power left).
 * Transmogrification - The user can alter appearances of objects (like how Sylvia used her elemental magic powers to turn plants into demon monsters against Shayla in "Back Story, Opposite Differences").
 * Spell Casting - The user can cast spells, which are formulae for producing specific magic effects. Such formulae are often a series of magic words and incarnations, but they can also take the form of specific thoughts, gestures, rituals, etc. If the user is powerful or skilled enough they can cast their spells as nonverbal spells which doesn't require them to say the incantations to preform the spell.
 * Spell Absorption - The user can absorb effects of spells and/or spells themselves, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
 * Spell Amplification - User can increase the strength, duration, and potential of spells, making them more powerful and durable than usual.
 * Spell Creation - The user is capable of creating brand-new spells and using them, sometimes on the fly. The user can combine two or more spells together to create a new spell that is similar.
 * Spell Destabilization - The user can make a spell unstable in order to alter its properties. When used on their own spells, they can increase its destructiveness in exchange for accuracy, duration, or range to be reduced. When used on others' spells, users can cause them to fail or backfire.
 * Spell Immunity - The user is invulnerable to most, if not all, spells that are cast on them, granting them protection from potential harm.
 * Spell Mixture - Users of this power can combine spells together to create a fused effect. This differs from power mixture, in that it only fuses individual spells and not the complete power.
 * Spell Negation - The user can negate any and all forms of spells ranging from the most powerful of spells to least and faint spells, possibly dispelling them completely.
 * Spell Reflection - Users can reflect the spells of others, usually back at the source or aside to a safe distance.
 * Spell Ball Projection - The user is able to generate, shape, and shoot out balls of silver energy. The ball of energy can create and manipulate destruction or creation, against an opponent.
 * Spell Beam Emission - The user can shoot out beams of silver energy from his/her hands.
 * Spell Energy Blasts - Users can generate energy blasts from his/her hands, all in which against an opponent.
 * Elemental Manipulation - The user can create, shape, and manipulate the basic elements of nature (Fire, Earth, Lightning, and Ice). Capabilities may include moving, altering, and mixing existing elements. The user has control over four other elements - Fire, Ice, Earth, and Lightning. He can use them as vividly as the specific master of those elements can but has full control over them.
 * Pyrokinetic Flight - The user can use silver fire to propel themselves.
 * Flight/Levitation - The user is able to gain the potential to fly, as seen when Sylvia uses her enchantment after gaining her true potential to take flight off the ground.
 * Shapeshifter - The users is able to use spell creation to manipulate themselves into changing into different kinds of demons/monsters.